Newsy

WinUAE 3.0

New emulated hardware:

- PPC CPU emulation. CyberStorm PPC and Blizzard PPC boards emulated
using QEMU PPC core, on-board SCSI supported.
- Other accelerator boards emulated (Blizzards, CyberStorms, Warp
Engine, TekMagic, A2630), including on-board SCSI if available.
- More SCSI expansion boards emulated (Fastlane, Oktagon, Blizzard Kit IV)
- CD32 Full Motion Video cartridge emulation.
- CDTV-CR emulation.
- A590 XT hard drive emulation.


New features:

- Show on screen message when disk or CD is inserted or ejected or input
device is autoswitched.
- Added null serial port mode that connects two WinUAE instances running
on same PC.
- Fastest possible CPU speed mode is now available with cycle-exact mode,
CPU is fastest possibly, only chip memory and chipset is cycle-exact.
- Immediate blitter is available in cycle-exact modes.
- 68040/060 with more compatible emulates instruction cache, MMU supported.
- 68000/68010 + 32-bit address space is supported.
- Optionally game controllers can be kept active when WinUAE does not have
focus.
- Implemented secondary Z2 RAM board, for example 6M Z2 RAM + 2M Z2 RTG board
combination is now possible.
- Added "history" menu to filesystem, hardfile and tape drive path selection.
- Added CDTV/CDTV-CR/CD32 turbo CD read mode.
- Multiple SCSI controllers can be active simultaneously.

Updates:

- Programmed chipset display modes accuracy improved.
- Uncompressed CHD harddrive image write support.
- Implemented previously unavailable small Z2 RAM board sizes (64k to 512k)
- Z3 board emulation supports official autoconfig space, required when using
PPC-only operating systems.
- 68000 cycle exact mode updates.
- Improved cycle counting in 68000 more compatible mode.

Bugs fixed:

- 68060 with "Unimplemented CPU emu" checkbox ticked: 68060 only unimplemented
instructions were not emulated normally.
- Screenshot with D3D shader filter enabled always took filtered screenshot.
- SCSI CD READ CD command only worked if audio track was first track of CD.
- Hard reset didn't reset map rom loaded KS ROM data.
- AGA sprites in borders were clipped incorrectly in some situations (2.8.0)
- Autofire always on mode crashed.
- PCMCIA IDE emulation was broken long time ago.
- uanet.device + slirp combination was unusable.
- Directory filesystem statesave support open file path handling fixed.
- AVI audio recording always used PCM mode.

And much more small updates and fixes.

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